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Rebirth: Melee Styles: Blood Art: Difference between revisions

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== Introction to Blood Art ==
== Introduction to Blood Art ==
Blood Art melee style is designed for close combat & AoE attacks. With a relatively low damage output, but makes up with the capability to heal the user.  
Blood Art melee style is designed for close combat & AoE attacks. With a relatively low damage output, but makes up with the capability to heal the user.


== Passive(s) ==
== Passive(s) ==
'''<u>Health Drain</u>:''' On each melee attack, the user drains '''50%''' of damage dealt.
'''<u>Health Drain</u>:''' On each melee attack, the user drains '''50%''' of damage dealt.


== Skill(s) ==
== Skills & Perks ==
'''<u>Last Resort</u>:''' When taking damage from a player or living entity, the user loses '''50%''' current HP but gains '''1.5HP''' extra damage per hit from melee attacks for '''5s'''. This has a cooldown of '''30s'''.
'''<u>Last Resort</u>:''' When taking damage from a player or living entity, the user loses '''50%''' current HP but gains '''1.5HP''' extra damage per hit from melee attacks for '''5s'''. This has a cooldown of '''30s'''.


'''<u>Scarlet Splatter</u>:''' While attacking, if the player has at least '''3 living entities''' around within a '''5 block radius''', is sneaking and hits any target, the skill activates for '''4s.''' During this time, both the player and the enemies are '''stunned''' and rendered unable to move. This attack deals '''0.3HP/0.25s''' damage. This skill has a cooldown of '''120s'''.
'''<u>Scarlet Splatter</u>:''' While attacking, if the player has at least '''3 living entities''' around within a '''5 block radius''', is sneaking and hits any target, the skill activates for '''4s.''' During this time, both the player and the enemies are '''stunned''' and rendered unable to move. This attack deals '''0.3HP/0.25s''' damage. This skill has a cooldown of '''120s'''.
== How to obtain? ==
Can be purchased for '''$1.5M in-game currency'''

Latest revision as of 12:01, 4 April 2025

Introduction to Blood Art

Blood Art melee style is designed for close combat & AoE attacks. With a relatively low damage output, but makes up with the capability to heal the user.

Passive(s)

Health Drain: On each melee attack, the user drains 50% of damage dealt.

Skills & Perks

Last Resort: When taking damage from a player or living entity, the user loses 50% current HP but gains 1.5HP extra damage per hit from melee attacks for 5s. This has a cooldown of 30s.

Scarlet Splatter: While attacking, if the player has at least 3 living entities around within a 5 block radius, is sneaking and hits any target, the skill activates for 4s. During this time, both the player and the enemies are stunned and rendered unable to move. This attack deals 0.3HP/0.25s damage. This skill has a cooldown of 120s.

How to obtain?

Can be purchased for $1.5M in-game currency