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Rebirth: Player Race: Difference between revisions

From Neutine Guide
Created page with "A core mechanic of the game. All players starts with the race: Human - unawakened version of this race has no skill or passive abilities. Currently available races are: * Neutine: Rebirth: Race: Human * Neutine: Rebirth: Race: Divine"
 
added archer
 
(4 intermediate revisions by the same user not shown)
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A core mechanic of the game. All players starts with the race: Human - unawakened version of this race has no skill or passive abilities.
A core mechanic of the game. All players starts with the race: Human - unawakened version of this race has no skill or passive abilities.


Currently available races are:
== Currently available races are: ==
* [[Neutine: Rebirth: Race: Human]]
* [[Neutine: Rebirth: Race: Archer]]


* [[Neutine: Rebirth: Race: Human]]
== How does race work? ==
* [[Neutine: Rebirth: Race: Divine]]
Race are a special core feature of Neutine: Rebirth, providing buffs and passive abilities. Each race has their own specialty ranging from damage boost, passive skills and many more benefits.

Latest revision as of 13:44, 4 April 2025

A core mechanic of the game. All players starts with the race: Human - unawakened version of this race has no skill or passive abilities.

Currently available races are:

How does race work?

Race are a special core feature of Neutine: Rebirth, providing buffs and passive abilities. Each race has their own specialty ranging from damage boost, passive skills and many more benefits.