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With ranks, the player gains additional benefits based on their ranks. These perks are listed below: | With ranks, the player gains additional benefits based on their ranks. These perks are listed below: | ||
== SSS Rank (Level | == XSS Rank (Level 6075+) == | ||
* +10/5% Diamond/Ancient Debris drop chance | |||
* +10 Max HP | |||
* +8s Awakening duration | |||
* +450 Max Energy | |||
* +$35 per player kill | |||
* +$25 per enemy kill (chance: 26%) | |||
* [[Neutine: Rebirth: Absolute Guard Passive Skill]] (Decreased 90% damage taken for damage over 50 HP, Cooldown: 120s) | |||
== XS Rank (Level 4050+) == | |||
* +10/5% Diamond/Ancient Debris drop chance | |||
* +9 Max HP | |||
* +6s Awakening duration | |||
* +400 Max Energy | |||
* +$32.5 per player kill | |||
* +$22.5 per enemy kill (chance: 26%) | |||
* + Heighten Protection Passive Skill (Decreased 10% damage taken) | |||
== X Rank (Level 2700+) == | |||
* +9/4.5% Diamond/Ancient Debris drop chance | |||
* +8 Max HP | |||
* +5s Awakening duration | |||
* +350 Max Energy | |||
* +$30 per player kill | |||
* +$20 per enemy kill (chance: 25%) | |||
* + Elevated Protection Passive Skill (Decreased 5% damage taken) | |||
== SSS Rank (Level 1800+) == | |||
* +8/4% Diamond/Ancient Debris drop chance | * +8/4% Diamond/Ancient Debris drop chance | ||
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* +$15 per enemy kill (chance: 25%) | * +$15 per enemy kill (chance: 25%) | ||
== SS Rank (Level | == SS Rank (Level 1200+) == | ||
* +7/3.5% Diamond/Ancient Debris drop chance | * +7/3.5% Diamond/Ancient Debris drop chance |
Revision as of 10:21, 19 March 2025
What are ranks?
Ranks are a status given to players based on their level and if they have ascended. They are ranked from XSS to F -> [XSS, XS, X, SSS, SS, S, A, B, C, D, E, F]
Everyone starts off at F rank, and you must complete quests to rank up higher.
With ranks, the player gains additional benefits based on their ranks. These perks are listed below:
XSS Rank (Level 6075+)
- +10/5% Diamond/Ancient Debris drop chance
- +10 Max HP
- +8s Awakening duration
- +450 Max Energy
- +$35 per player kill
- +$25 per enemy kill (chance: 26%)
- Neutine: Rebirth: Absolute Guard Passive Skill (Decreased 90% damage taken for damage over 50 HP, Cooldown: 120s)
XS Rank (Level 4050+)
- +10/5% Diamond/Ancient Debris drop chance
- +9 Max HP
- +6s Awakening duration
- +400 Max Energy
- +$32.5 per player kill
- +$22.5 per enemy kill (chance: 26%)
- + Heighten Protection Passive Skill (Decreased 10% damage taken)
X Rank (Level 2700+)
- +9/4.5% Diamond/Ancient Debris drop chance
- +8 Max HP
- +5s Awakening duration
- +350 Max Energy
- +$30 per player kill
- +$20 per enemy kill (chance: 25%)
- + Elevated Protection Passive Skill (Decreased 5% damage taken)
SSS Rank (Level 1800+)
- +8/4% Diamond/Ancient Debris drop chance
- +7 Max HP
- +4s Awakening duration
- +300 Max Energy
- +$25 per player kill
- +$15 per enemy kill (chance: 25%)
SS Rank (Level 1200+)
- +7/3.5% Diamond/Ancient Debris drop chance
- +6 Max HP
- +3s Awakening duration
- +200 Max Energy
- +$20 per player kill
- +$10 per enemy kill (chance: 20%)
S Rank (Level 800+)
- +6/3% Diamond/Ancient Debris drop chance
- +5 Max HP
- +2s Awakening duration
- +100 Max Energy
- +$10 per player kill
- +$5 per enemy kill (chance: 10%)
A Rank (Level 400+)
- +5/2.5% Diamond/Ancient Debris drop chance
- +4 Max HP
- +2s Awakening duration
- +50 Max Energy
- +$5 per player kill
B Rank (Level 200+)
- +4/2% Diamond/Ancient Debris drop chance
- +3 Max HP
- +1s Awakening duration
- +25 Max Energy
C Rank (Level 100+)
- +3/1.5% Diamond/Ancient Debris drop chance
- +2 Max HP
- +1s Awakening duration
D Rank (Level 50+)
- +2/1% Diamond/Ancient Debris drop chance
- +1 Max HP
E Rank (Level 25+)
- +1/0.5% Diamond/Ancient Debris drop chance
F Rank (Level 0+)
- No buffs