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Neutine: Rebirth: Raising your ranks

From Neutine Guide
Revision as of 10:21, 19 March 2025 by Surden (talk | contribs) (Added stuff)

What are ranks?

Ranks are a status given to players based on their level and if they have ascended. They are ranked from XSS to F -> [XSS, XS, X, SSS, SS, S, A, B, C, D, E, F]

Everyone starts off at F rank, and you must complete quests to rank up higher.

With ranks, the player gains additional benefits based on their ranks. These perks are listed below:

XSS Rank (Level 6075+)

  • +10/5% Diamond/Ancient Debris drop chance
  • +10 Max HP
  • +8s Awakening duration
  • +450 Max Energy
  • +$35 per player kill
  • +$25 per enemy kill (chance: 26%)
  • Neutine: Rebirth: Absolute Guard Passive Skill (Decreased 90% damage taken for damage over 50 HP, Cooldown: 120s)

XS Rank (Level 4050+)

  • +10/5% Diamond/Ancient Debris drop chance
  • +9 Max HP
  • +6s Awakening duration
  • +400 Max Energy
  • +$32.5 per player kill
  • +$22.5 per enemy kill (chance: 26%)
  • + Heighten Protection Passive Skill (Decreased 10% damage taken)

X Rank (Level 2700+)

  • +9/4.5% Diamond/Ancient Debris drop chance
  • +8 Max HP
  • +5s Awakening duration
  • +350 Max Energy
  • +$30 per player kill
  • +$20 per enemy kill (chance: 25%)
  • + Elevated Protection Passive Skill (Decreased 5% damage taken)

SSS Rank (Level 1800+)

  • +8/4% Diamond/Ancient Debris drop chance
  • +7 Max HP
  • +4s Awakening duration
  • +300 Max Energy
  • +$25 per player kill
  • +$15 per enemy kill (chance: 25%)

SS Rank (Level 1200+)

  • +7/3.5% Diamond/Ancient Debris drop chance
  • +6 Max HP
  • +3s Awakening duration
  • +200 Max Energy
  • +$20 per player kill
  • +$10 per enemy kill (chance: 20%)

S Rank (Level 800+)

  • +6/3% Diamond/Ancient Debris drop chance
  • +5 Max HP
  • +2s Awakening duration
  • +100 Max Energy
  • +$10 per player kill
  • +$5 per enemy kill (chance: 10%)

A Rank (Level 400+)

  • +5/2.5% Diamond/Ancient Debris drop chance
  • +4 Max HP
  • +2s Awakening duration
  • +50 Max Energy
  • +$5 per player kill

B Rank (Level 200+)

  • +4/2% Diamond/Ancient Debris drop chance
  • +3 Max HP
  • +1s Awakening duration
  • +25 Max Energy

C Rank (Level 100+)

  • +3/1.5% Diamond/Ancient Debris drop chance
  • +2 Max HP
  • +1s Awakening duration

D Rank (Level 50+)

  • +2/1% Diamond/Ancient Debris drop chance
  • +1 Max HP

E Rank (Level 25+)

  • +1/0.5% Diamond/Ancient Debris drop chance

F Rank (Level 0+)

  • No buffs