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Neutine: Rebirth: Raising your ranks

From Neutine Guide


What are ranks?

Ranks are a status given to players based on their level and if they have ascended. They are ranked from XSS to F -> [XSS, XS, X, SSS, SS, S, A, B, C, D, E, F]

Everyone starts off at F rank, and you must complete quests to rank up higher.

How to raise ranks?

Once you have reached the required level, you will need to talk to Surden in the lobby. They will provide instructions on how to increase it, you must complete the requirements before you can ascend to the next rank (otherwise you will be stuck with your old rank until you do so and will not be able to level up any further.

If you have forgotten what you have to do, you can go back to Surden, talk to them and they will tell you what to do next.

XSS Rank (Level 6075+)

  • +10/5% Diamond/Ancient Debris drop chance
  • +10 Max HP
  • +8s Awakening duration
  • +450 Max Energy
  • +$35 per player kill
  • +$25 per enemy kill (chance: 27%)
  • Neutine: Rebirth: Absolute Guard Passive Skill (Decreased 90% damage taken for damage over 50 HP, Cooldown: 120s)

XS Rank (Level 4050+)

  • +10/5% Diamond/Ancient Debris drop chance
  • +9 Max HP
  • +6s Awakening duration
  • +400 Max Energy
  • +$32.5 per player kill
  • +$22.5 per enemy kill (chance: 26%)
  • + Heighten Protection Passive Skill (Decreased 10% damage taken)

X Rank (Level 2700+)

  • +9/4.5% Diamond/Ancient Debris drop chance
  • +8 Max HP
  • +5s Awakening duration
  • +350 Max Energy
  • +$30 per player kill
  • +$20 per enemy kill (chance: 25%)
  • + Elevated Protection Passive Skill (Decreased 5% damage taken)

SSS Rank (Level 1800+)

  • +8/4% Diamond/Ancient Debris drop chance
  • +7 Max HP
  • +4s Awakening duration
  • +300 Max Energy
  • +$25 per player kill
  • +$15 per enemy kill (chance: 25%)

SS Rank (Level 1200+)

  • +7/3.5% Diamond/Ancient Debris drop chance
  • +6 Max HP
  • +3s Awakening duration
  • +200 Max Energy
  • +$20 per player kill
  • +$10 per enemy kill (chance: 20%)

S Rank (Level 800+)

  • +6/3% Diamond/Ancient Debris drop chance
  • +5 Max HP
  • +2s Awakening duration
  • +100 Max Energy
  • +$10 per player kill
  • +$5 per enemy kill (chance: 10%)

A Rank (Level 400+)

  • +5/2.5% Diamond/Ancient Debris drop chance
  • +4 Max HP
  • +2s Awakening duration
  • +50 Max Energy
  • +$5 per player kill

B Rank (Level 200+)

  • +4/2% Diamond/Ancient Debris drop chance
  • +3 Max HP
  • +1s Awakening duration
  • +25 Max Energy

C Rank (Level 100+)

  • +3/1.5% Diamond/Ancient Debris drop chance
  • +2 Max HP
  • +1s Awakening duration

D Rank (Level 50+)

  • +2/1% Diamond/Ancient Debris drop chance
  • +1 Max HP

E Rank (Level 25+)

  • +1/0.5% Diamond/Ancient Debris drop chance

F Rank (Level 1+)

  • No buffs