Introduction to Blood Art
Blood Art melee style is designed for close combat & AoE attacks. With a relatively low damage output, but makes up with the capability to heal the user.
Passive(s)
Health Drain: On each melee attack, the user drains 50% of damage dealt.
Skills & Perks
Last Resort: When taking damage from a player or living entity, the user loses 50% current HP but gains 1.5HP extra damage per hit from melee attacks for 5s. This has a cooldown of 30s.
Scarlet Splatter: While attacking, if the player has at least 3 living entities around within a 5 block radius, is sneaking and hits any target, the skill activates for 4s. During this time, both the player and the enemies are stunned and rendered unable to move. This attack deals 0.3HP/0.25s damage. This skill has a cooldown of 120s.
How to obtain?
Can be purchased for $1.5M in-game currency